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fix: only provide the base game & query port to Squad CLI
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@ -1037,8 +1037,8 @@ in
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__EOS__
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LD_LIBRARY_PATH="${pkgs.stdenv.cc.cc.lib}/lib" ./SquadGameServer.sh \
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Port=${builtins.toString cfg.gamePort} \
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QueryPort=${builtins.toString cfg.queryPort} \
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Port=${builtins.toString (builtins.elemAt cfg.gamePort 0)} \
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QueryPort=${builtins.toString (builtins.elemAt cfg.queryPort 0)} \
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FIXEDMAXTICKRATE=${builtins.toString cfg.config.server.maxTickRate} \
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FIXEDMAXPLAYERS=${builtins.toString cfg.config.server.settings.MaxPlayers} \
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beaconport=${builtins.toString cfg.beaconPort}
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