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https://github.com/AsgardEternal/SquadJSDocker.git
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use fallback for seeding
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parent
329751f831
commit
fc8a7d69f6
@ -89,12 +89,19 @@ export default class DBLogPlayerTime extends DBLog {
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console.log('Mounting db-log');
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console.log('Mounting db-log');
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if(this.server.currentLayer){
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if(this.server.currentLayer){
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if(this.server.currentLayer.gamemode === "Seed"){
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if(this.server.currentLayer.gamemode === "Seed"){
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console.log('switching to seeding');
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console.log('starting to seeding');
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this.seeding = ServerState.seeding;
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this.seeding = ServerState.seeding;
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} else {
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} else {
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console.log('switching to Live');
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console.log('starting to Live');
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this.seeding = ServerState.live;
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this.seeding = ServerState.live;
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}
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}
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} else {
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if(this.currentLayerRcon.level.includes("Seed")){
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console.log('starting to seeding');
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this.seeding = ServerState.seeding;
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} else {
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console.log('starting to Live');
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this.seeding = ServerState.live;
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}
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}
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await super.mount();
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await super.mount();
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console.log('finished mounting db-log');
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console.log('finished mounting db-log');
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@ -226,6 +233,14 @@ export default class DBLogPlayerTime extends DBLog {
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console.log('switching to Live');
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console.log('switching to Live');
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await this.updateCurrentTimeState(curDateTime, this.seeding, ServerState.live);
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await this.updateCurrentTimeState(curDateTime, this.seeding, ServerState.live);
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}
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}
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} else {
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if(this.currentLayerRcon.level.includes("Seed")){
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console.log('switching to seeding');
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await this.updateCurrentTimeState(curDateTime, this.seeding, ServerState.seeding);
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} else {
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console.log('switching to Live');
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await this.updateCurrentTimeState(curDateTime, this.seeding, ServerState.live);
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}
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}
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}
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}
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}
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