Made xmllint a requirement

This commit is contained in:
Price Hiller 2021-12-31 23:49:34 -06:00
parent c05f0ddb2d
commit c1ac374ba5

View File

@ -268,17 +268,13 @@ start_server() {
mv "temp-serverconfig.xml" "${server_config}"
# xmllint, helps avoiding the random server launch failures for apparently no reason
if which xmllint >/dev/null 2>&1; then
for xml_file in "${server_directory}"/*.xml; do
log "info" "Linting $(important "${xml_file}")..."
if ! xmllint "${xml_file}" > /dev/null; then
log "error" "Xml parsing error in $(important "${xml_file}"), resolve the error and attempt to start again"
return 1
fi
done
else
log "warning" "$(important "xmllint") not installed or not in PATH, skipping lint check"
fi
for xml_file in "${server_directory}"/*.xml; do
log "info" "Linting $(important "${xml_file}")..."
if ! xmllint "${xml_file}" > /dev/null; then
log "error" "Xml parsing error in $(important "${xml_file}"), resolve the error and attempt to start again"
return 1
fi
done
log "info" "Starting $(important "${server_name}") located at $(important "${server_directory}") on game port $(important "${server_port}") and telnet port $(important "${telnet_port}")"