Correct port handling for 7d2d

This commit is contained in:
Price Hiller 2022-01-01 17:18:34 -06:00
parent f80c626bbd
commit d884bb2cf8

View File

@ -226,11 +226,11 @@ start_server() {
local telnet_port
local allocs_port
# This multiplication gives us 5 available ports for this server, safely allows us to block off ports efficiently
server_port="$((PRIMARY_START_PORT_RANGE + $(("${server_id}" * 6))))"
server_port="$((PRIMARY_START_PORT_RANGE + $(("${server_id}" * 7))))"
server_port="${SERVER_PORT:-$server_port}"
telnet_port="$((server_port + 2))"
allocs_port="$((server_port + 3))"
telnet_port="$((server_port + 4))"
allocs_port="$((server_port + 5))"
telnet_port="${TELNET_PORT:-$telnet_port}"
log "info" "Generating a few required directories in $(important "${server_directory}")"