Created Squad-Install-Mod.bash, tweaks to other Squad Scripts
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264
CentOS/Squad/Squad-Install-Mod.bash
Executable file
264
CentOS/Squad/Squad-Install-Mod.bash
Executable file
@ -0,0 +1,264 @@
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#!/bin/bash
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echo_rgb() {
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# Echo a colored string to the terminal based on rgb values
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#
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# Positional Arguments:
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#
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# message <type: string> <position: 1> <required: true>
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# - The message to be printed to stdout
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# red <type: int> <position: 2> <required: true>
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# - The red value from 0 to 255
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# green <type: int> <position: 3> <required: true>
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# - The green value from 0 to 255
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# blue <type: int> <position: 4> <required: true>
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# - The blue value from 0 to 255
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#
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# Usage:
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# echo_rgb "Yep" 10 8 30
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#
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# POSIX Compliant:
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# N/A
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#
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local red
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local green
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local blue
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local input
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input="${1}"
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red="${2}"
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green="${3}"
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blue="${4}"
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printf "\e[0;38;2;%s;%s;%sm%s\e[m\n" "${red}" "${green}" "${blue}" "${input}"
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}
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log() {
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# Print a message and send it to stdout or stderr depending upon log level, also configurable with debug etc.
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#
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# Arguments:
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# level <type: string> <position: 1> <required: true>
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# - The log level, defined within a case check in this function
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# message <type: string> <position: 2> <required: true>
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# - The info message
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# line_number <type: int> <position: 3> <required: false>
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# - The line number of the calling function (${LINNO})
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#
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# Usage:
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# log "info" "Could not find that directory"
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#
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# POSIX Compliant:
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# Yes
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#
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# Set debug status depending if a global debug variable has been set to either 1 or 0
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local debug
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if [ ${DEBUG} ]; then
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debug=${DEBUG}
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else
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debug=0
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fi
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local FORMAT
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FORMAT="[$(echo_rgb "$(date +%Y-%m-%dT%H:%M:%S)" 180 140 255)]"
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# Convert the level to uppercase
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local level
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level=$(echo "${1}" | tr '[:lower:]' '[:upper:]')
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local message
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message="${2}"
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case "${level}" in
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INFO)
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# Output all info log levels to stdout
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printf "${FORMAT}[$(echo_rgb "INFO" 0 140 255)] %s\n" "${message}" >&1
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return 0
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;;
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WARN | WARNING)
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# Output all info log levels to stdout
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printf "${FORMAT}[$(echo_rgb "WARNING" 255 255 0)] %s\n" "${message}" >&1
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return 0
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;;
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DEBUG)
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[[ ${debug} == 0 ]] && return
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printf "${FORMAT}[$(echo_rgb "DEBUG" 0 160 110)] %s\n" "${message}" >&1
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return 0
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;;
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ERROR)
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# Output all error log levels to stderr
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printf "${FORMAT}[$(echo_rgb "ERROR" 255 0 0)] %s\n" "${message}" >&2
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return 0
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;;
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# Further log levels can be added by extending this switch statement with more comparisons
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*) # Default case, no matches
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# Returns non-zero code as an improper log option was passed, this helps with using `set -e`
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printf "${FORMAT}[ERROR] %s\n" "Invalid log level passed, received level \"${level}\" with message \"${message}\"" >&2
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return 1
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;;
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esac
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}
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confirmation() {
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# Receive confirmation from user as y, Y, n, or N
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# returns 0 when answer is yes and 1 when answer is no
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#
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# Arguments:
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# message <type: string> <position: 1> <required: true>
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# - The confirmation prompt sent to the user, for example:
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# Would you like to overwrite foobar.txt (y/N)?
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#
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# Usage:
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# confirmation "Some prompt"
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# - Sends "Some prompt" to the user and gets their input
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#
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# POSIX Compliant:
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# Yes
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#
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local message
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message="${1}"
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local choice
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while true; do
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read -p "${message} " -n 1 -r choice
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case "$choice" in
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y | Y)
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echo ""
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return 0
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;;
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n | N)
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echo ""
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return 1
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;;
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*) echo -e "\nInput must be either y, Y, n, or N" ;;
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esac
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done
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}
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usage() {
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# Print out usage instructions for the local script
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#
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# Arguments:
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# None
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#
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# Usage:
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# usage
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#
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# POSIX Compliant:
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# Yes
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#
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printf "Usage: %s\n" \
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"$(important "$(basename "${0}") -s <int: server id> -w <int: workshop id>")
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-s <int: server id> | --server <int: server id>
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Which Squad server to start, see the ~/Squad directory -- each number corresponds to an ID
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Example:
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--server 0
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-w <int: workshop id> | --workshop-id <int: workshop id>
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Installs the given workshop ID
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Example:
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--verify"
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}
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important() {
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echo_rgb "${1}" 145 233 255
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}
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server_id=""
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workshop_id=""
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parse_args() {
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# Parse input arguments
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#
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# Arguments:
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# Consult the `usage` function
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#
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# Usage:
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# parse_args "$@"
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# - All arguments should be ingested by parse_args first for variable setting
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#
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# POSIX Compliant:
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# Yes
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#
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while :; do
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case ${1} in
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-h | -\? | --help)
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usage # Display a usage synopsis.
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exit
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;;
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--) # End of all options.
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break
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;;
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-s | --server)
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shift
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server_id="${1}"
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[[ -z "${server_id}" ]] &&
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log "error" "Server requires an argument, e.g. --server 0" &&
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exit 1
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[[ ! "${server_id}" =~ [0-9] ]] &&
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log "error" "Server ID must be a number, received: ${server_id}" &&
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exit 1
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;;
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-w | --workshop-id)
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shift
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workshop_id="${1}"
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[[ -z "${workshop_id}" ]] &&
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log "error" "Workshop ID requires an argument, e.g. --server 0" &&
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exit 1
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[[ ! "${workshop_id}" =~ [0-9] ]] &&
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log "error" "Workshop ID must be a number, received: ${workshop_id}" &&
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exit 1
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;;
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-?*)
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printf 'Unknown option: %s\n' "$1" >&2
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usage
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;;
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*) # Default case: No more options, so break out of the loop.
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break ;;
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esac
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shift
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done
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}
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parse_args "$@"
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[[ -z "${server_id}" ]] &&
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log "error" "A Server ID must be passed via the -s flag" &&
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exit 1
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[[ -z "${workshop_id}" ]] &&
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log "error" "A Workshop ID must be passed via the -w flag" &&
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exit 1
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[[ ! -d ~/Squad/Server-"${server_id}" ]] &&
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log "error" "Unable to find Squad-Server-${server_id}, has it been installed?" &&
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exit 1
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# Download the mod
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log "info" "Downloading mod ${workshop_id}..."
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steamcmd +login anonymous +force_install_dir ~/Squad/Server-"${server_id}" +app_update 403240 validate +workshop_download_item 393380 "${workshop_id}" +quit
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[[ ! -d ~/Squad/Server-"${server_id}"/steamapps/workshop/conetent/393380/"${workshop_id}" ]] &&
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log "error" "Could not download ${workshop_id}, is that Workshop ID valid?" &&
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exit 1
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log "info" "Finished downloading ${workshop_id}"
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log "info" "Removing old version of mod ${workshop_id} if it exists"
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rm -rf ~/Squad/Server-"${server_id}"/SquadGame/Plugins/Mods/"${workshop_id}" >/dev/null 2>&1
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[[ "${?}" == "0" ]] &&
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log "info" "Removed old mod ${workshop_id}"
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log "info" "Installing ${workshop_id} to Squad-Server-${server_id}..."
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mv ~/Squad/Server-"${server_id}"/steamapps/workshop/conetent/393380/"${workshop_id}" \
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~/Squad/Server-"${server_id}"/SquadGame/Plugins/Mods/"${workshop_id}" &&
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log "info" "Successfully installed mod ${workshop_id} to Squad-Server-${server_id}" ||
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log "error" "Unable to install mod ${workshop_id} to Squad-Server-${server_id}"
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@ -175,8 +175,14 @@ important() {
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parse_args "$@"
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parse_args "$@"
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mkdir -p ~/Squad/Server-"${server_id}" \
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if [ -d ~/Squad/Server-"${server_id}" ]; then
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&& log "info" "Created a new Squad server directory at $(important ~/Squad/Server-"${server_id}")"
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log "error" "The directory for Squad-Server-${server_id} already exists, delete the directory if you mean to install a server to ~/Squad/Server-${server_id}"
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exit 1
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else
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mkdir -p ~/Squad/Server-"${server_id}" \
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&& log "info" "Created a new Squad server directory at $(important ~/Squad/Server-"${server_id}")"
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fi
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steamcmd +login anonymous +force_install_dir ~/Squad/Server-"${server_id}" +app_update 403240 validate +quit
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steamcmd +login anonymous +force_install_dir ~/Squad/Server-"${server_id}" +app_update 403240 validate +quit
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log "info" "Successfully installed a Squad server to $(important ~/Squad/Server-"${server_id}")"
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log "info" "Successfully installed a Squad server to $(important ~/Squad/Server-"${server_id}")"
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@ -76,33 +76,33 @@ log() {
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message="${2}"
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message="${2}"
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case "${level}" in
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case "${level}" in
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INFO)
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INFO)
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# Output all info log levels to stdout
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# Output all info log levels to stdout
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printf "${FORMAT}[$(echo_rgb "INFO" 0 140 255)] %s\n" "${message}" >&1
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printf "${FORMAT}[$(echo_rgb "INFO" 0 140 255)] %s\n" "${message}" >&1
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return 0
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return 0
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;;
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;;
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WARN | WARNING)
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WARN | WARNING)
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# Output all info log levels to stdout
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# Output all info log levels to stdout
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printf "${FORMAT}[$(echo_rgb "WARNING" 255 255 0)] %s\n" "${message}" >&1
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printf "${FORMAT}[$(echo_rgb "WARNING" 255 255 0)] %s\n" "${message}" >&1
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return 0
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return 0
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;;
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;;
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DEBUG)
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DEBUG)
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[[ ${debug} == 0 ]] && return
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[[ ${debug} == 0 ]] && return
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printf "${FORMAT}[$(echo_rgb "DEBUG" 0 160 110)] %s\n" "${message}" >&1
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printf "${FORMAT}[$(echo_rgb "DEBUG" 0 160 110)] %s\n" "${message}" >&1
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return 0
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return 0
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;;
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;;
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ERROR)
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ERROR)
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# Output all error log levels to stderr
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# Output all error log levels to stderr
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printf "${FORMAT}[$(echo_rgb "ERROR" 255 0 0)] %s\n" "${message}" >&2
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printf "${FORMAT}[$(echo_rgb "ERROR" 255 0 0)] %s\n" "${message}" >&2
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return 0
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return 0
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;;
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;;
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# Further log levels can be added by extending this switch statement with more comparisons
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# Further log levels can be added by extending this switch statement with more comparisons
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||||||
|
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*) # Default case, no matches
|
*) # Default case, no matches
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# Returns non-zero code as an improper log option was passed, this helps with using `set -e`
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# Returns non-zero code as an improper log option was passed, this helps with using `set -e`
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printf "${FORMAT}[ERROR] %s\n" "Invalid log level passed, received level \"${level}\" with message \"${message}\"" >&2
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printf "${FORMAT}[ERROR] %s\n" "Invalid log level passed, received level \"${level}\" with message \"${message}\"" >&2
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return 1
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return 1
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;;
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;;
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esac
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esac
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}
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}
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@ -131,15 +131,15 @@ confirmation() {
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while true; do
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while true; do
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read -p "${message} " -n 1 -r choice
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read -p "${message} " -n 1 -r choice
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case "$choice" in
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case "$choice" in
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y | Y)
|
y | Y)
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echo ""
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echo ""
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return 0
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return 0
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;;
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;;
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n | N)
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n | N)
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echo ""
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echo ""
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return 1
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return 1
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;;
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;;
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*) echo -e "\nInput must be either y, Y, n, or N" ;;
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*) echo -e "\nInput must be either y, Y, n, or N" ;;
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esac
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esac
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done
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done
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}
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}
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@ -157,15 +157,26 @@ usage() {
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# Yes
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# Yes
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#
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#
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printf "Usage: %s\n" \
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printf "Usage: %s\n" \
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"$(basename "${0}") -s <server id>
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"$(important "$(basename "${0}") -s <int: server id> | $(basename "${0}") -s <int: server id> -v")
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-s <int: server id> | --server <int: server id>
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-s <int: server id> | --server <int: server id>
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Which Squad server to start, see the ~/Squad directory -- each number corresponds to an ID
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Which Squad server to start, see the ~/Squad directory -- each number corresponds to an ID
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Example:
|
Example:
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--server 0"
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--server 0
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-v | --verify
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Forces a verification check of the given Squad installation
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||||||
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Example:
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--verify"
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}
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important() {
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echo_rgb "${1}" 145 233 255
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}
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}
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server_id=""
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server_id=""
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verify=0
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parse_args() {
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parse_args() {
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# Parse input arguments
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# Parse input arguments
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||||||
@ -183,101 +194,99 @@ parse_args() {
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|||||||
|
|
||||||
while :; do
|
while :; do
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case ${1} in
|
case ${1} in
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||||||
-h | -\? | --help)
|
-h | -\? | --help)
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||||||
usage # Display a usage synopsis.
|
usage # Display a usage synopsis.
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exit
|
exit
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;;
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;;
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||||||
--) # End of all options.
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--) # End of all options.
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||||||
break
|
break
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;;
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;;
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-s | --server)
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-s | --server)
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shift
|
shift
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server_id="${1}"
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server_id="${1}"
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||||||
[[ -z "${server_id}" ]] \
|
[[ -z "${server_id}" ]] && \
|
||||||
&& log "error" "Server requires an argument, e.g. --server 0" \
|
log "error" "Server requires an argument, e.g. --server 0" && \
|
||||||
&& exit 1
|
exit 1
|
||||||
[[ ! "${server_id}" =~ [0-9] ]] \
|
[[ ! "${server_id}" =~ [0-9] ]] && \
|
||||||
&& log "error" "Server ID must be a number, received: ${server_id}" \
|
log "error" "Server ID must be a number, received: ${server_id}" && \
|
||||||
&& exit 1
|
exit 1
|
||||||
;;
|
;;
|
||||||
-?*)
|
-v | --verify)
|
||||||
printf 'Unknown option: %s\n' "$1" >&2
|
verify=1
|
||||||
usage
|
;;
|
||||||
;;
|
-?*)
|
||||||
*) # Default case: No more options, so break out of the loop.
|
printf 'Unknown option: %s\n' "$1" >&2
|
||||||
break ;;
|
usage
|
||||||
|
;;
|
||||||
|
*) # Default case: No more options, so break out of the loop.
|
||||||
|
break ;;
|
||||||
esac
|
esac
|
||||||
shift
|
shift
|
||||||
done
|
done
|
||||||
}
|
}
|
||||||
|
|
||||||
important() {
|
|
||||||
echo_rgb "${1}" 145 233 255
|
|
||||||
}
|
|
||||||
|
|
||||||
parse_args "$@"
|
parse_args "$@"
|
||||||
|
|
||||||
### CONSTANTS ###
|
[[ -z "${server_id}" ]] \
|
||||||
TICK_RATE="60"
|
&& log "error" "A server id must be passed via the -s flag" \
|
||||||
### CONSTANTS ###
|
&& exit 1
|
||||||
|
|
||||||
|
### CONSTANTS ###
|
||||||
|
TICK_RATE="30"
|
||||||
|
### CONSTANTS ###
|
||||||
|
|
||||||
squad_directory=~/Squad/Server-"${server_id}"
|
squad_directory=~/Squad/Server-"${server_id}"
|
||||||
|
|
||||||
[[ ! -d "${squad_directory}" ]] \
|
[[ ! -d "${squad_directory}" ]] && \
|
||||||
&& log "error" "The Squad directory does not exist at ${squad_directory}, unable to start $(important "${squad_directory}")" \
|
log "error" "The Squad directory does not exist at ${squad_directory}, unable to start $(important "${squad_directory}")" && \
|
||||||
&& exit 1
|
exit 1
|
||||||
|
|
||||||
squad_start_script="${squad_directory}"/SquadGameServer.sh
|
squad_start_script="${squad_directory}"/SquadGameServer.sh
|
||||||
|
|
||||||
[[ ! -f "${squad_start_script}" ]] \
|
[[ ! -f "${squad_start_script}" ]] &&
|
||||||
&& log "error" "The given Squad server lacks a start script, could not find $(importamt "${squad_start_script}")" \
|
log "error" "The given Squad server lacks a start script, could not find $(importamt "${squad_start_script}")" &&
|
||||||
&& exit 1
|
exit 1
|
||||||
|
|
||||||
squad_rcon_config="${squad_directory}"/SquadGame/ServerConfig/Rcon.cfg
|
squad_rcon_config="${squad_directory}"/SquadGame/ServerConfig/Rcon.cfg
|
||||||
|
|
||||||
[[ ! -f "${squad_rcon_config}" ]] \
|
[[ ! -f "${squad_rcon_config}" ]] && \
|
||||||
&& log "error" "The given Squad server lacks a Rcon.cfg, could not find $(important "${squad_rcon_config}")" \
|
log "error" "The given Squad server lacks a Rcon.cfg, could not find $(important "${squad_rcon_config}")" && \
|
||||||
&& exit 1
|
exit 1
|
||||||
|
|
||||||
|
|
||||||
# If the tmux session exists then we prompt the user if they want to kill it off and start the new session
|
# If the tmux session exists then we prompt the user if they want to kill it off and start the new session
|
||||||
tmux has-session -t "Squad-Server-${server_id}" > /dev/null 2>&1
|
tmux has-session -t "Squad-Server-${server_id}" >/dev/null 2>&1
|
||||||
|
|
||||||
if [ "${?}" == 0 ]; then
|
if [ "${?}" == 0 ]; then
|
||||||
log "warning" "Squad server $(important "Squad-Server-${server_id}") is currently running"
|
log "warning" "Squad server $(important "Squad-Server-${server_id}") is currently running"
|
||||||
confirmation "Would you like to kill it and then run the new one (y/N)?"
|
confirmation "Would you like to kill it and then run the new one (y/N)?"
|
||||||
if [ "${?}" == 0 ]; then
|
if [ "${?}" == 0 ]; then
|
||||||
log "info" "Ok, killing server $(important "Squad-Server-${server_id}")"
|
log "info" "Ok, killing server $(important "Squad-Server-${server_id}")"
|
||||||
tmux kill-session -t "Squad-Server-${server_id}" \
|
tmux kill-session -t "Squad-Server-${server_id}" &&
|
||||||
&& log "info" "Successfully killed $(important "Squad-Server-${server_id}")"
|
log "info" "Successfully killed $(important "Squad-Server-${server_id}")"
|
||||||
else
|
else
|
||||||
log "info" "Not ending current server $(important "Squad-Server-${server_id}"), exiting..."
|
log "info" "Not ending current server $(important "Squad-Server-${server_id}"), exiting..."
|
||||||
exit 0
|
exit 0
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
|
||||||
# Create our relevant ports
|
# Create our relevant ports
|
||||||
game_port=$(("13000" + "${server_id}"))
|
game_port=$(("13000" + $(("${server_id}" * 2))))
|
||||||
query_port=$(("13100" + "${server_id}"))
|
query_port=$(("13100" + $(("${server_id}" * 2))))
|
||||||
rcon_port=$(("13200" + "${server_id}"))
|
rcon_port=$(("13200" + "${server_id}"))
|
||||||
|
|
||||||
|
|
||||||
# Create backups before modifying files
|
# Create backups before modifying files
|
||||||
backup_extension="$(date +%Y-%m-%dT%H:%M:%S%z)"
|
backup_extension="$(date +%Y-%m-%dT%H:%M:%S%z)"
|
||||||
mkdir -p "${squad_directory}"/Backups/
|
mkdir -p "${squad_directory}"/Backups/
|
||||||
log "info" "Creating a backup of $(important "Rcon.cfg")"
|
log "info" "Creating a backup of $(important "Rcon.cfg")"
|
||||||
cp "${squad_directory}"/SquadGame/ServerConfig/Rcon.cfg "${squad_directory}"/Backups/Rcon.cfg."${backup_extension}" \
|
cp "${squad_directory}"/SquadGame/ServerConfig/Rcon.cfg "${squad_directory}"/Backups/Rcon.cfg."${backup_extension}" &&
|
||||||
&& log "info" "Successfully created a backup of $(important "Rcon.cfg")"
|
log "info" "Successfully created a backup of $(important "Rcon.cfg")"
|
||||||
|
|
||||||
|
|
||||||
## RCON configuration
|
## RCON configuration
|
||||||
|
|
||||||
# If we haven't created a rcon.password file go ahead and make it and generate a password for it
|
# If we haven't created a rcon.password file go ahead and make it and generate a password for it
|
||||||
if [ ! -f ~/Squad/rcon.password ]; then
|
if [ ! -f ~/Squad/rcon.password ]; then
|
||||||
log "info" "Creating a global rcon password in $(important ~/Squad/rcon.password) as it did not exist"
|
log "info" "Creating a global rcon password in $(important ~/Squad/rcon.password) as it did not exist"
|
||||||
openssl rand -base64 48 > ~/Squad/rcon.password
|
openssl rand -base64 48 >~/Squad/rcon.password
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Get the rcon password
|
# Get the rcon password
|
||||||
@ -286,8 +295,7 @@ rcon_password="$(cat ~/Squad/rcon.password)"
|
|||||||
log "info" "Updating $(important "Squad-Server-${server_id}")'s RCON config"
|
log "info" "Updating $(important "Squad-Server-${server_id}")'s RCON config"
|
||||||
|
|
||||||
# Update the password, since sed is PIA in regards to base64 & raw strings we fix this one up line by line
|
# Update the password, since sed is PIA in regards to base64 & raw strings we fix this one up line by line
|
||||||
while read -r line
|
while read -r line; do
|
||||||
do
|
|
||||||
|
|
||||||
if [[ "${line}" == Password=* ]]; then
|
if [[ "${line}" == Password=* ]]; then
|
||||||
# Overwrites the password
|
# Overwrites the password
|
||||||
@ -299,26 +307,33 @@ do
|
|||||||
else
|
else
|
||||||
echo "${line}"
|
echo "${line}"
|
||||||
fi
|
fi
|
||||||
done < "${squad_rcon_config}" > "rcon.temp" && mv "rcon.temp" "${squad_rcon_config}"
|
done <"${squad_rcon_config}" >"rcon.temp" && mv "rcon.temp" "${squad_rcon_config}"
|
||||||
|
|
||||||
log "info" "Successfully updated RCON config"
|
log "info" "Successfully updated RCON config"
|
||||||
|
|
||||||
|
if [ "${verify}" -eq "1" ]; then
|
||||||
|
log "info" "Verification of game files requested"
|
||||||
|
log "info" "Verifying the Squad install located at $(important "${squad_directory}")"
|
||||||
|
steamcmd +login anonymous +force_install_dir "${squad_directory}" +app_update 403240 validate +quit
|
||||||
|
log "info" "Finished verifying files"
|
||||||
|
fi
|
||||||
|
|
||||||
log "info" \
|
log "info" \
|
||||||
"Starting $(important "Squad-Server-${server_id}") with the following parameters:
|
"Starting $(important "Squad-Server-${server_id}") with the following parameters:
|
||||||
$(important \
|
$(important \
|
||||||
"-Port=${game_port}
|
"Port=${game_port}
|
||||||
-QueryPort=${query_port}
|
QueryPort=${query_port}
|
||||||
-FIXEDMAXTICKRATE=${TICK_RATE}
|
FIXEDMAXTICKRATE=${TICK_RATE}
|
||||||
-USEALLAVAILABLECORES
|
USEALLAVAILABLECORES
|
||||||
-LOG")"
|
LOG")"
|
||||||
|
|
||||||
# Kick off a new tmux session containing the Squad Server
|
# Kick off a new tmux session containing the Squad Server
|
||||||
echo | tmux new-session -d -s "Squad-Server-${server_id}" \
|
echo | tmux new-session -d -s "Squad-Server-${server_id}" \
|
||||||
"${squad_start_script}" -Port="${game_port}" -QueryPort="${query_port}" -FIXEDMAXTICKRATE="${TICK_RATE}" \
|
"${squad_start_script}" Port="${game_port}" QueryPort="${query_port}" FIXEDMAXTICKRATE="${TICK_RATE}" \
|
||||||
-USEALLAVILABLECORES -LOG &&
|
USEALLAVILABLECORES LOG &&
|
||||||
log "info" \
|
log "info" \
|
||||||
"Started Squad-Server-${server_id} with the following ports:
|
"Started Squad-Server-${server_id} with the following ports:
|
||||||
$(important \
|
$(important \
|
||||||
"Game Port: ${game_port}
|
"Game Port: ${game_port}
|
||||||
Query Port: ${query_port}
|
Query Port: ${query_port}
|
||||||
RCON Port ${rcon_port}")"
|
RCON Port ${rcon_port}")"
|
Loading…
Reference in New Issue
Block a user