Major overhauls, backups, backup_configs, shifting of directory paths by overwriting serverconfig.xml
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@ -1,15 +1,146 @@
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### IMPORTS ###
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# "Import" our needed functions from our library
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LIBRARY_PATH="/usr/local/lib/Custom-Scripts"
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# shellcheck source=/usr/local/lib/
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if ! source "${LIBRARY_PATH}/Logging-RGB.bash"; then
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echo "Unable to source Logging-RGB.bash at ${LIBRARY_PATH}"
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exit 1
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fi
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# shellcheck source=/usr/local/lib/
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if ! source "${LIBRARY_PATH}/Confirmation.bash"; then
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log "error" "Unable to source Confirmation.bash at ${LIBRARY_PATH}"
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fi
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#!/bin/bash
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echo_rgb() {
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# Echo a colored string to the terminal based on rgb values
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#
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# Positional Arguments:
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#
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# message <type: string> <position: 1> <required: true>
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# - The message to be printed to stdout
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# red <type: int> <position: 2> <required: true>
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# - The red value from 0 to 255
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# green <type: int> <position: 3> <required: true>
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# - The green value from 0 to 255
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# blue <type: int> <position: 4> <required: true>
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# - The blue value from 0 to 255
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#
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# Usage:
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# echo_rgb "Yep" 10 8 30
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#
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# POSIX Compliant:
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# N/A
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#
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local red
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local green
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local blue
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local input
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input="${1}"
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red="${2}"
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green="${3}"
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blue="${4}"
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printf "\e[0;38;2;%s;%s;%sm%s\e[m\n" "${red}" "${green}" "${blue}" "${input}"
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}
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log() {
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# Print a message and send it to stdout or stderr depending upon log level, also configurable with debug etc.
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#
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# Arguments:
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# level <type: string> <position: 1> <required: true>
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# - The log level, defined within a case check in this function
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# message <type: string> <position: 2> <required: true>
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# - The info message
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# line_number <type: int> <position: 3> <required: false>
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# - The line number of the calling function (${LINNO})
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#
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# Usage:
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# log "info" "Could not find that directory"
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#
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# POSIX Compliant:
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# Yes
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#
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# Set debug status depending if a global debug variable has been set to either 1 or 0
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local debug
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if [ ${DEBUG} ]; then
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debug=${DEBUG}
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else
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debug=0
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fi
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local FORMAT
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FORMAT="[$(echo_rgb "$(date +%Y-%m-%dT%H:%M:%S)" 180 140 255)]"
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# Convert the level to uppercase
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local level
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level=$(echo "${1}" | tr '[:lower:]' '[:upper:]')
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local message
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message="${2}"
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case "${level}" in
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INFO)
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# Output all info log levels to stdout
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printf "${FORMAT}[$(echo_rgb "INFO" 0 140 255)] %s\n" "${message}" >&1
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return 0
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;;
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WARN | WARNING)
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# Output all warning log levels to stdout
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printf "${FORMAT}[$(echo_rgb "WARNING" 255 255 0)] %s\n" "${message}" >&1
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return 0
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;;
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DEBUG)
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# Output all debug log levels to stdout
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if [ "${DEBUG}" ]; then
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printf "${FORMAT}[$(echo_rgb "DEBUG" 0 160 110)] %s\n" "${message}" >&1
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fi
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return 0
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;;
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ERROR)
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# Output all error log levels to stderr
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printf "${FORMAT}[$(echo_rgb "ERROR" 255 0 0)] %s\n" "${message}" >&2
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return 0
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;;
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# Further log levels can be added by extending this switch statement with more comparisons
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*) # Default case, no matches
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# Returns non-zero code as an improper log option was passed, this helps with using `set -e`
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printf "${FORMAT}[ERROR] %s\n" "Invalid log level passed, received level \"${level}\" with message \"${message}\"" >&2
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return 1
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;;
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esac
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}
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confirmation() {
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# Receive confirmation from user as y, Y, n, or N
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# returns 0 when answer is yes and 1 when answer is no
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#
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# Arguments:
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# message <type: string> <position: 1> <required: true>
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# - The confirmation prompt sent to the user, for example:
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# Would you like to overwrite foobar.txt (y/N)?
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#
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# Usage:
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# confirmation "Some prompt"
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# - Sends "Some prompt" to the user and gets their input
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#
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# POSIX Compliant:
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# Yes
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#
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local message
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message="${1}"
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local choice
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while true; do
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read -p "${message} " -n 1 -r choice
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case "$choice" in
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y | Y)
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echo ""
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return 0
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;;
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n | N)
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echo ""
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return 1
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;;
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*) echo -e "\nInput must be either y, Y, n, or N" ;;
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esac
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done
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}
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### IMPORTS ###
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@ -71,6 +202,7 @@ start_server() {
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local server_directory
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local server_config
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local server_save_dir
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local server_name
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local prefix
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local server_session_name
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@ -78,6 +210,8 @@ start_server() {
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server_name="Server-${server_id}"
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server_directory="${BASE_DIR}/${server_name}"
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server_config="${server_directory}/serverconfig.xml"
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server_save_dir="${server_directory}/Saves/"
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server_userdata_dir="${server_directory}/UserData"
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prefix="7D2D"
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server_session_name="${prefix}-${server_name}"
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@ -85,20 +219,39 @@ start_server() {
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log "error" "Unable to find the server directory for $(important "${server_name}")" &&
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return 1
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backup_configs "${server_directory}"
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local server_port
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server_port="$(( START_PORT_RANGE + server_id ))"
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log "info" "Starting $(important "${server_name}") located at $(important "${server_directory}") on port $(important "${server_port}")"
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log "info" "Generating a few required directories in $(important "${server_directory}")"
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mkdir -p "${server_save_dir}"
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mkdir -p "${server_userdata_dir}"
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log "info" "Configuring serverconfig.xml"
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# Overwrite values that we want to control, e.g. server port
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while IFS='' read -r; do
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if [[ "${REPLY}" = *"ServerPort"* ]]; then
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if [[ "${REPLY}" = *"property name=\"ServerPort\""* ]]; then
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printf "\t%s\n" "<property name=\"ServerPort\" value=\"${server_port}\" />"
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# Override SaveGameFolder, opiniated in that it should exist in the Server Directory
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elif [[ "${REPLY}" = *"property name=\"SaveGameFolder\""* ]]; then
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printf "\t%s\n" "<property name=\"SaveGameFolder\" value=\"${server_save_dir}\" />"
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# Override UserDataFolder, opiniated in that it should exist in the Server Directory
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elif [[ "${REPLY}" = *"property name=\"UserDataFolder\""* ]]; then
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printf "\t%s\n" "<property name=\"UserDataFolder\" value=\"${server_userdata_dir}\""
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# This is a path RELATIVE to the save game folder, hence we overwrite ../ so it's in the
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# base of the server directory
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elif [[ "${REPLY}" = *"property name=\"AdminFileName\""* ]]; then
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printf "\t%s\n" "<property name=\"AdminFileName\" value=\"../serveradmin.xml\""
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else
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printf "%s\n" "${REPLY}"
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fi
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done < "${server_config}" > "temp-serverconfig.xml"
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# Occasionally the closing tag in serverconfig.xml will be missing, this ensures it is there in that scenario
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if [[ ! "$(tail "temp-serverconfig.xml" -n 1 )" = *"ServerSettings"* ]]; then
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printf "</ServerSettings>\n" >> "temp-serverconfig.xml"
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fi
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@ -111,6 +264,8 @@ start_server() {
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cp "${server_config}" "${backup_file}"
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mv "temp-serverconfig.xml" "${server_config}"
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log "info" "Starting $(important "${server_name}") located at $(important "${server_directory}") on port $(important "${server_port}")"
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if tmux has-session -t "${server_session_name}" >/dev/null 2>&1; then
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log "warning" "$(important "${server_name}") is currently running"
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@ -136,12 +291,10 @@ start_server() {
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sleep 60;
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done" C-m
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log "info" "Finished starting $(important "${server_name}") on port $(important "${server_port}") as tmux session $(important "${server_session_name}")"
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}
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kill_server() {
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local prefix
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local tmux_response
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local server_id
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server_id=""
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@ -228,8 +381,10 @@ install() {
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local server_name
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local server_directory
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local server_admin_xml
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server_name="Server-${server_id}"
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server_directory="${BASE_DIR}/${server_name}"
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server_admin_xml="${HOME}/.local/share/7DaysToDie/Saves/serveradmin.xml"
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# Ensure that the global mods directory exists
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[[ -d "${server_directory}" ]] &&
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@ -239,6 +394,14 @@ install() {
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log "info" "Installing $(important "${server_name}") to $(important "${server_directory}")"
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steamcmd +force_install_dir "${server_directory}" +login anonymous +app_update 294420 validate +quit
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mkdir -p "${server_directory}/Mods"
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log "info" "Running $(important "${server_name}") to get a valid $(important "serveradmin.xml")"
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start_server -s "${server_id}" -c
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log "info" "Waiting to kill $(important "${server_name}")"
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sleep 5
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kill_server -s "${server_id}"
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cp "${server_admin_xml}" "${server_directory}/"
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log "info" "Successfully installed $(important "${server_name}") to $(important "${server_directory}")"
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}
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@ -284,9 +447,15 @@ update() {
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local server_directory
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local server_name
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local wait_time
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server_name="Server-${server_id}"
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server_directory="${BASE_DIR}/${server_name}"
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backup -s "${server_id}"
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wait_time="5"
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log "info" "Recommend running a $(important "backup") operation before running this, waiting $(important "${wait_time}") seconds before continuing..."
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sleep "${wait_time}"
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backup_configs "${server_directory}"
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log "info" "Updating server $(important "${server_name}") located at $(important "${server_directory}")..."
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steamcmd +force_install_dir "${server_directory}" +login anonymous +app_update 294420 validate +quit
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@ -294,6 +463,18 @@ update() {
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}
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backup_configs() {
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local server_directory
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local config_backup_directory
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server_directory="${1}"
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config_backup_directory="${server_directory}/config-backups/$(date +s)"
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log "info" "Backing up $(important ".xml configurations") in $(important "${server_directory}") to $(important "${config_backup_directory}")"
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mkdir -p "${config_backup_directory}"
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cp "${server_directory}/"*.xml "${config_backup_directory}/"
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}
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backup() {
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local server_id
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@ -341,16 +522,21 @@ backup() {
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local server_name
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server_name="Server-${server_id}"
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server_directory="${BASE_DIR}/${server_name}"
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backup_dir="${HOME}/Server-Backups/${server_name}"
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backup_dir="${HOME}/7D2D-Server-Backups/${server_name}"
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backup_full_path="${backup_dir}/$(date +%s).tar.gz"
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[[ ! -d "${server_directory}" ]] && log "info" "The server $(important "${server_name}") had no directory located at $(important "${server_directory}")" && exit 1
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log "info" "Backing up server $(important "${server_name}") to $(important "${backup_full_path}"), this may take a while"
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mkdir -p "${backup_dir}"
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tar cf - "${server_directory}" -P | pv -s "$(du -sb "${server_directory}" | awk '{print $1}')" | \
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gzip > "${backup_full_path}"
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tar -czf "${server_directory}" "${backup_dir}"/
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# Do a check if pv is there, pv is used for showing progress
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if which pv > /dev/null 2>&1; then
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tar cf - "${server_directory}" -P 2> /dev/null | pv -s "$(du -sb "${server_directory}" | awk '{print $1}')" | gzip > "${backup_full_path}"
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else
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log "info" "$(important "pv") not installed, not showing progress..."
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tar czf "${server_directory}" "${backup_full_path}" 2> /dev/null
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fi
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}
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list_servers() {
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