#!/bin/bash echo_rgb() { # Echo a colored string to the terminal based on rgb values # # Positional Arguments: # # message # - The message to be printed to stdout # red # - The red value from 0 to 255 # green # - The green value from 0 to 255 # blue # - The blue value from 0 to 255 # # Usage: # echo_rgb "Yep" 10 8 30 # # POSIX Compliant: # N/A # local red local green local blue local input input="${1}" red="${2}" green="${3}" blue="${4}" printf "\e[0;38;2;%s;%s;%sm%s\e[m\n" "${red}" "${green}" "${blue}" "${input}" } log() { # Print a message and send it to stdout or stderr depending upon log level, also configurable with debug etc. # # Arguments: # level # - The log level, defined within a case check in this function # message # - The info message # line_number # - The line number of the calling function (${LINNO}) # # Usage: # log "info" "Could not find that directory" # # POSIX Compliant: # Yes # # Set debug status depending if a global debug variable has been set to either 1 or 0 local debug if [ ${DEBUG} ]; then debug=${DEBUG} else debug=0 fi local FORMAT FORMAT="[$(echo_rgb "$(date +%Y-%m-%dT%H:%M:%S)" 180 140 255)]" # Convert the level to uppercase local level level=$(echo "${1}" | tr '[:lower:]' '[:upper:]') local message message="${2}" case "${level}" in INFO) # Output all info log levels to stdout printf "${FORMAT}[$(echo_rgb "INFO" 0 140 255)] %s\n" "${message}" >&1 return 0 ;; WARN | WARNING) # Output all info log levels to stdout printf "${FORMAT}[$(echo_rgb "WARNING" 255 255 0)] %s\n" "${message}" >&1 return 0 ;; DEBUG) [[ ${debug} == 0 ]] && return printf "${FORMAT}[$(echo_rgb "DEBUG" 0 160 110)] %s\n" "${message}" >&1 return 0 ;; ERROR) # Output all error log levels to stderr printf "${FORMAT}[$(echo_rgb "ERROR" 255 0 0)] %s\n" "${message}" >&2 return 0 ;; # Further log levels can be added by extending this switch statement with more comparisons *) # Default case, no matches # Returns non-zero code as an improper log option was passed, this helps with using `set -e` printf "${FORMAT}[ERROR] %s\n" "Invalid log level passed, received level \"${level}\" with message \"${message}\"" >&2 return 1 ;; esac } confirmation() { # Receive confirmation from user as y, Y, n, or N # returns 0 when answer is yes and 1 when answer is no # # Arguments: # message # - The confirmation prompt sent to the user, for example: # Would you like to overwrite foobar.txt (y/N)? # # Usage: # confirmation "Some prompt" # - Sends "Some prompt" to the user and gets their input # # POSIX Compliant: # Yes # local message message="${1}" local choice while true; do read -p "${message} " -n 1 -r choice case "$choice" in y | Y) echo "" return 0 ;; n | N) echo "" return 1 ;; *) echo -e "\nInput must be either y, Y, n, or N" ;; esac done } usage() { # Print out usage instructions for the local script # # Arguments: # None # # Usage: # usage # # POSIX Compliant: # Yes # printf "Usage: %s\n" \ "$(important "$(basename "${0}") -s -w ") -s | --server Which Squad server to start, see the ~/Squad directory -- each number corresponds to an ID Example: --server 0 -w | --workshop-id Installs the given workshop ID Example: --verify" } important() { echo_rgb "${1}" 145 233 255 } server_id="" workshop_id="" parse_args() { # Parse input arguments # # Arguments: # Consult the `usage` function # # Usage: # parse_args "$@" # - All arguments should be ingested by parse_args first for variable setting # # POSIX Compliant: # Yes # while :; do case ${1} in -h | -\? | --help) usage # Display a usage synopsis. exit ;; --) # End of all options. break ;; -s | --server) shift server_id="${1}" [[ -z "${server_id}" ]] && log "error" "Server requires an argument, e.g. --server 0" && exit 1 [[ ! "${server_id}" =~ [0-9] ]] && log "error" "Server ID must be a number, received: ${server_id}" && exit 1 ;; -w | --workshop-id) shift workshop_id="${1}" [[ -z "${workshop_id}" ]] && log "error" "Workshop ID requires an argument, e.g. --server 0" && exit 1 [[ ! "${workshop_id}" =~ [0-9] ]] && log "error" "Workshop ID must be a number, received: ${workshop_id}" && exit 1 ;; -?*) printf 'Unknown option: %s\n' "$1" >&2 usage ;; *) # Default case: No more options, so break out of the loop. break ;; esac shift done } parse_args "$@" [[ -z "${server_id}" ]] && log "error" "A Server ID must be passed via the -s flag" && exit 1 [[ -z "${workshop_id}" ]] && log "error" "A Workshop ID must be passed via the -w flag" && exit 1 [[ ! -d ~/Squad/Server-"${server_id}" ]] && log "error" "Unable to find Squad-Server-${server_id}, has it been installed?" && exit 1 # Download the mod log "info" "Downloading mod ${workshop_id}..." steamcmd +login anonymous +force_install_dir ~/Squad/Server-"${server_id}" +app_update 403240 validate +workshop_download_item 393380 "${workshop_id}" +quit [[ ! -d ~/Squad/Server-"${server_id}"/steamapps/workshop/content/393380/"${workshop_id}" ]] && log "error" "Could not download ${workshop_id}, is that Workshop ID valid?" && exit 1 log "info" "Finished downloading ${workshop_id}" log "info" "Removing old version of mod ${workshop_id} if it exists" rm -rf ~/Squad/Server-"${server_id}"/SquadGame/Plugins/Mods/"${workshop_id}" >/dev/null 2>&1 [[ "${?}" == "0" ]] && log "info" "Removed old mod ${workshop_id}" log "info" "Installing ${workshop_id} to Squad-Server-${server_id}..." mv ~/Squad/Server-"${server_id}"/steamapps/workshop/content/393380/"${workshop_id}" \ ~/Squad/Server-"${server_id}"/SquadGame/Plugins/Mods/"${workshop_id}" && log "info" "Successfully installed mod ${workshop_id} to Squad-Server-${server_id}" || log "error" "Unable to install mod ${workshop_id} to Squad-Server-${server_id}"