845 lines
22 KiB
Bash
Executable File
845 lines
22 KiB
Bash
Executable File
#!/bin/bash
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### CONSTANTS ###
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START_PORT_RANGE=30000
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BASE_DIR=~/"Mordhau"
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CONFIG_DIRECTORY="${BASE_DIR}/config"
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MODS_CONFIG="${CONFIG_DIRECTORY}/mods.conf"
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ADMINS_CONFIG="${CONFIG_DIRECTORY}/admins.conf"
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RCON_PASS_LOCATION="${CONFIG_DIRECTORY}/rcon.pass"
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SERVER_PASS_LOCATION="${CONFIG_DIRECTORY}/server.pass"
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### CONSTANTS ###
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echo_rgb() {
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# Echo a colored string to the terminal based on rgb values
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#
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# Positional Arguments:
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#
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# message <type: string> <position: 1> <required: true>
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# - The message to be printed to stdout
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# red <type: int> <position: 2> <required: true>
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# - The red value from 0 to 255
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# green <type: int> <position: 3> <required: true>
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# - The green value from 0 to 255
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# blue <type: int> <position: 4> <required: true>
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# - The blue value from 0 to 255
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#
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# Usage:
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# echo_rgb "Yep" 10 8 30
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#
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# POSIX Compliant:
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# N/A
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#
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local red
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local green
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local blue
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local input
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input="${1}"
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red="${2}"
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green="${3}"
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blue="${4}"
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printf "\e[0;38;2;%s;%s;%sm%s\e[m\n" "${red}" "${green}" "${blue}" "${input}"
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}
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log() {
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# Print a message and send it to stdout or stderr depending upon log level, also configurable with debug etc.
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#
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# Arguments:
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# level <type: string> <position: 1> <required: true>
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# - The log level, defined within a case check in this function
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# message <type: string> <position: 2> <required: true>
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# - The info message
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# line_number <type: int> <position: 3> <required: false>
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# - The line number of the calling function (${LINNO})
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#
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# Usage:
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# log "info" "Could not find that directory"
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#
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# POSIX Compliant:
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# Yes
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#
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# Set debug status depending if a global debug variable has been set to either 1 or 0
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local debug
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if [ ${DEBUG} ]; then
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debug=${DEBUG}
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else
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debug=0
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fi
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local FORMAT
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FORMAT="[$(echo_rgb "$(date +%Y-%m-%dT%H:%M:%S)" 180 140 255)]"
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# Convert the level to uppercase
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local level
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level=$(echo "${1}" | tr '[:lower:]' '[:upper:]')
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local message
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message="${2}"
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case "${level}" in
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INFO)
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# Output all info log levels to stdout
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printf "${FORMAT}[$(echo_rgb "INFO" 0 140 255)] %s\n" "${message}" >&1
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return 0
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;;
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WARN | WARNING)
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# Output all info log levels to stdout
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printf "${FORMAT}[$(echo_rgb "WARNING" 255 255 0)] %s\n" "${message}" >&1
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return 0
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;;
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DEBUG)
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[[ ${debug} == 0 ]] && return
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printf "${FORMAT}[$(echo_rgb "DEBUG" 0 160 110)] %s\n" "${message}" >&1
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return 0
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;;
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ERROR)
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# Output all error log levels to stderr
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printf "${FORMAT}[$(echo_rgb "ERROR" 255 0 0)] %s\n" "${message}" >&2
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return 0
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;;
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# Further log levels can be added by extending this switch statement with more comparisons
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*) # Default case, no matches
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# Returns non-zero code as an improper log option was passed, this helps with using `set -e`
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printf "${FORMAT}[ERROR] %s\n" "Invalid log level passed, received level \"${level}\" with message \"${message}\"" >&2
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return 1
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;;
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esac
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}
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confirmation() {
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# Receive confirmation from user as y, Y, n, or N
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# returns 0 when answer is yes and 1 when answer is no
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#
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# Arguments:
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# message <type: string> <position: 1> <required: true>
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# - The confirmation prompt sent to the user, for example:
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# Would you like to overwrite foobar.txt (y/N)?
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#
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# Usage:
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# confirmation "Some prompt"
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# - Sends "Some prompt" to the user and gets their input
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#
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# POSIX Compliant:
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# Yes
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#
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local message
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message="${1}"
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local choice
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while true; do
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read -p "${message} " -n 1 -r choice
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case "$choice" in
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y | Y)
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echo ""
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return 0
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;;
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n | N)
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echo ""
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return 1
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;;
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*) echo -e "\nInput must be either y, Y, n, or N" ;;
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esac
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done
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}
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important() {
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echo_rgb "${1}" 135 195 255
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}
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kill_server() {
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local prefix
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local tmux_response
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local server_id
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server_id=""
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prefix="Mordhau"
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while :; do
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case ${1} in
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-h | -\? | --help)
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printf "Usage: %s\n" \
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"kill --server <server id: int> | kill -s <server id: int>
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--server <server id: int> | -s <server id: int>
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Kills the server with the given id
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Example:
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--server 3"
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exit
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;;
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--) # End of all options.
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break
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;;
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--server | -s)
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shift
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server_id="${1}"
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[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
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;;
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-?*)
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printf 'Unknown option: %s\n' "$1" >&2
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;;
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*) # Default case: No more options, so break out of the loop.
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break ;;
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esac
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shift
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done
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[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
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tmux kill-session -t "${prefix}-Server-${server_id}" >/dev/null 2>&1
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tmux_response="${?}"
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if [ "${tmux_response}" == "0" ]; then
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log "info" "Stopped $(important "${prefix}-Server-${server_id}")"
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return "${tmux_response}"
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else
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log "error" "Could not find $(important "${prefix}-Server-${server_id}") or unable to shut down ${prefix}-Server-${server_id}"
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return "${tmux_response}"
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fi
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}
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should_kill() {
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local prefix
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local server_id
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prefix="Mordhau"
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server_id="${1}"
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tmux has-session -t "${prefix}-Server-${server_id}" >/dev/null 2>&1
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if [ "${?}" == 0 ]; then
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log "warning" "${prefix} server $(important "${prefix}-Server-${server_id}") is currently running"
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confirmation "Would you like to kill it (y/N)?"
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if [[ "${?}" -eq 0 ]]; then
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log "info" "Ok, killing server $(important "${prefix}-Server-${server_id}")"
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tmux kill-session -t "${prefix}-Server-${server_id}" &&
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log "info" "Successfully killed $(important "${prefix}-Server-${server_id}")"
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return 0
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else
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log "info" "Not ending current server $(important "${prefix}-Server-${server_id}"), exiting..."
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return 1
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fi
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fi
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return 0
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}
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run_and_stop() {
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local prefix
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local server_id
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prefix="Mordhau"
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server_id="${1}"
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local server_directory
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server_directory="${BASE_DIR}/Server-${server_id}"
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log "info" "Launching ${prefix}-Server-${server_id} to install any missing configurations..."
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tmux new-session -d -s "${prefix}-Server-${server_id}" \
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"${server_directory}/MordhauServer.sh"
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sleep 5
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tmux kill-session -t "${prefix}-Server-${server_id}" &&
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log "info" "Successfully ran the Mordhau session and stopped the session"
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return 0
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}
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generate_default_configs() {
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mkdir -p "${BASE_DIR}" && log "info" "Created base directory if it didn't exist"
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mkdir -p "${CONFIG_DIRECTORY}" && log "info" "Created config directory if it didn't exist"
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if [ ! -f "${RCON_PASS_LOCATION}" ]; then
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local rcon_pass
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rcon_pass="$(openssl rand -base64 48)"
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echo "${rcon_pass}" >"${RCON_PASS_LOCATION}"
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log "info" "Generated a new rcon password as it did not exist"
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fi
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if [ ! -f "${SERVER_PASS_LOCATION}" ]; then
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echo "20rserver" >"${SERVER_PASS_LOCATION}"
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log "info" "Generated the server password file as it did not exist"
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fi
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if [ ! -f "${MODS_CONFIG}" ]; then
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cat <<__EOF__ >"${MODS_CONFIG}"
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# This is the default mods configuration file
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# To define mods use the following syntax: Mods=mod_id
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# For example:
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# Mods=1121745
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__EOF__
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log "info" "Created a new mods configuration with no mods at ${MODS_CONFIG}"
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fi
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if [ ! -f "${ADMINS_CONFIG}" ]; then
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cat <<__EOF__ >"${ADMINS_CONFIG}"
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# This is the default admins configuration file
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# To define admins use the following syntax: Admins=PLAYFAB_ID
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# For example:
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# Admins=5E92E0B55E90869C
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__EOF__
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log "info" "Created a new admins configurations with no admins at ${ADMINS_CONFIG}"
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fi
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log "info" "Generated all configs if they did not exist"
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}
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configure() {
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local server_id
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local list
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local verbose
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local edit
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server_id=""
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list=0
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verbose=0
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edit=0
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while :; do
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case ${1} in
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-h | -\? | --help)
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printf "Usage: %s\n" \
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"configure [options]
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--server <server id: int> | -s <server id: int>
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Lists the path to the Game-Primary.ini for the given server, useful for cat and other scripting. Required if --list not passed
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Example:
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--server 3
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--list | -l
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List all paths to the Game-Primary.ini configs for all servers, very useful for cat and other scripting. Required if --server not passed
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Example:
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--list
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--edit | -e
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Opens each Game-Primary.ini in nano
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Example:
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--edit
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--verbose | -v
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Shows further output -- useful for a glance, should not be used with scripts
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Example:
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--verbose"
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exit
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;;
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--) # End of all options.
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break
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;;
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--server | -s)
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shift
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server_id="${1}"
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[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
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;;
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--list | -l)
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list=1
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;;
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--verbose | -v)
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verbose=1
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;;
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--edit | -e)
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edit=1
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;;
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-?*)
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printf 'Unknown option: %s\n' "$1" >&2
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;;
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*) # Default case: No more options, so break out of the loop.
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break ;;
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esac
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shift
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done
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display_verbose_output() {
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# First argument is the server number
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echo "$(important "Server-${1}") ($(important "Mordhau-Server-${1}"))"
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echo "=================================="
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}
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if [ -z "${server_id}" ] && [ "${list}" -eq 0 ]; then
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log "error" "Neither list nor server option passed, check configure --help"
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exit 1
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fi
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if [ -n "${server_id}" ]; then
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local server_directory
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local primary_server_config
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server_directory="${BASE_DIR}/Server-${server_id}"
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server_num="${server_id}"
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primary_server_config="${server_directory}/Mordhau/Saved/Config/LinuxServer/Game-Primary.ini"
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[[ ! -f "${primary_server_config}" ]] &&
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log "error" "Unable to find a config for $(important "Server-${server_num}") (${primary_server_config})" &&
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exit 1
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if [ "${verbose}" -eq 1 ]; then
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display_verbose_output "${server_num}"
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fi
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echo "${primary_server_config}"
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if [[ "${edit}" -eq 1 ]]; then
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log "info" "Editing $(important "Server-${server_num}")'s config located at ${primary_server_config}..."
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nano "${primary_server_config}"
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fi
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fi
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if [[ "${list}" -eq 1 ]]; then
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for server in "${BASE_DIR}/Server-"*; do
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local server_directory
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local primary_server_config
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server_directory="${server}"
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server_num="${server: -1}"
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primary_server_config="${server_directory}/Mordhau/Saved/Config/LinuxServer/Game-Primary.ini"
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[[ ! -f "${primary_server_config}" ]] &&
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log "error" "Unable to find a config for $(important "Server-${server_num}") (${primary_server_config})" &&
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continue
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if [[ "${verbose}" -eq 1 ]]; then
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echo ""
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display_verbose_output "${server_num}"
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fi
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echo "${primary_server_config}"
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if [[ "${edit}" -eq 1 ]]; then
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log "info" "Editing $(important "Server-${server_num}")'s config located at ${primary_server_config}..."
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sleep 2
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nano "${primary_server_config}"
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fi
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done
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fi
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}
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start() {
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local server_id
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local can_kill
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server_id=""
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can_kill=0
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while :; do
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case ${1} in
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-h | -\? | --help)
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printf "Usage: %s\n" \
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"start --server <server id: int> | kill -s <server id: int>
|
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--server <server id: int> | -s <server id: int>
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Starts the given server id
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Example:
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--server 3
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--can-kill | -c
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Automatically kills the server if it is running without prompting
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|
Example:
|
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--can-kill"
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exit
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;;
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--) # End of all options.
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break
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;;
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--server | -s)
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shift
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server_id="${1}"
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[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
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;;
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--can-kill | -c)
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can_kill=1
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;;
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-?*)
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printf 'Unknown option: %s\n' "$1" >&2
|
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;;
|
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*) # Default case: No more options, so break out of the loop.
|
|
break ;;
|
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esac
|
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shift
|
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done
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|
|
generate_default_configs
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|
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[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
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local server_directory
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local server_config
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server_directory="${BASE_DIR}/Server-${server_id}"
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server_config_directory="${server_directory}/Mordhau/Saved/Config/LinuxServer"
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server_config="${server_config_directory}/Game.ini"
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|
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[[ ! -d "${server_directory}" ]] &&
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log "error" "Unable to find the server directory for ${server_id}, verify the server exists at ${server_directory}" &&
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exit 1
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|
|
[[ ! -f "${server_config}" ]] &&
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log "error" "Unable to find a valid Game.ini for Server-${server_id}, verify the installation is correct" &&
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exit 1
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|
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local rcon_pass
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local server_pass
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local mods
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local admins
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|
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rcon_pass="$(cat "${RCON_PASS_LOCATION}")"
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server_pass="$(cat "${SERVER_PASS_LOCATION}")"
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|
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if [[ "${can_kill}" -eq "1" ]]; then
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|
kill_server -s "${server_id}" >/dev/null 2>&1
|
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else
|
|
should_kill "${server_id}"
|
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[[ "${?}" == "1" ]] && exit 1
|
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fi
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|
|
|
while read -r line; do
|
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if [[ "${line}" == "#"* ]]; then
|
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:
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else
|
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echo "${line}"
|
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fi
|
|
done <"${MODS_CONFIG}" >"${BASE_DIR}/mods.tmp"
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|
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mods="$(cat "${BASE_DIR}/mods.tmp")"
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|
rm -f "${BASE_DIR}/mods.tmp"
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|
|
while read -r line; do
|
|
if [[ "${line}" == "#"* ]]; then
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:
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else
|
|
echo "${line}"
|
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fi
|
|
done <"${ADMINS_CONFIG}" >"${BASE_DIR}/admins.tmp"
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admins="$(cat "${BASE_DIR}/admins.tmp")"
|
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rm -f "${BASE_DIR}/admins.tmp"
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|
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local game_port
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local query_port
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local beacon_port
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local rcon_port
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|
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game_port=$(("${START_PORT_RANGE}" + $(("${server_id}" * 4)) + 0))
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query_port=$(("${START_PORT_RANGE}" + $(("${server_id}" * 4)) + 1))
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beacon_port=$(("${START_PORT_RANGE}" + $(("${server_id}" * 4)) + 2))
|
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rcon_port=$(("${START_PORT_RANGE}" + $(("${server_id}" * 4)) + 3))
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|
|
log "info" "Updating Game-Primary.ini"
|
|
local backup_extension
|
|
backup_extension="$(date +%Y-%m-%dT%H:%M:%S%z)"
|
|
|
|
# Necessary as the external config to Game.ini
|
|
local game_primary
|
|
game_primary="${server_config_directory}/Game-Primary.ini"
|
|
|
|
[[ ! -f "${game_primary}" ]] &&
|
|
cp "${server_config}" "${game_primary}" &&
|
|
log "info" "Created a Game-Primary.ini config as it did not exist"
|
|
|
|
log "info" "Creating Game-Primary.ini backup as Game-Primary.ini.${backup_extension}"
|
|
cp "${game_primary}" "${game_primary}.${backup_extension}"
|
|
log "info" "Created backup of Game-Primary.ini located at ${game_primary}.${backup_extension}"
|
|
|
|
# The below booleans are used to avoid duplicating lines, a sort of failsafe
|
|
local updated_rcon_port
|
|
local updated_rcon_pass
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|
|
|
updated_rcon_port=0
|
|
updated_rcon_pass=0
|
|
|
|
# Loading primary config bool is incredibly important as it controls loading the external configurations to the server
|
|
local primary_config_admins_mods
|
|
local loading_primary_config
|
|
local loaded_primary_config
|
|
loading_primary_config=0
|
|
loaded_primary_config=0
|
|
|
|
primary_config_admins_mods="$(
|
|
cat <<__EOF__
|
|
# BEGIN PRIMARY CONFIG - DO NOT INCLUDE SERVER SPECIFIC CONFIGURATION BETWEEN THIS LINE AND "END PRIMARY CONFIG"
|
|
# Primary config Mods
|
|
${mods}
|
|
|
|
# Primary config Admins
|
|
${admins}
|
|
# END PRIMARY CONFIG - DO NOT INCLUDE SERVER SPECIFIC CONFIGURATION BETWEEN THIS LINE AND "BEGIN PRIMARY CONFIG"
|
|
__EOF__
|
|
)"
|
|
|
|
log "info" "Overwriting Game.ini..."
|
|
|
|
while read -r line; do
|
|
if [[ "${line}" == "RconPort="* ]] && [ "${updated_rcon_port}" -eq 0 ]; then
|
|
echo "RconPort=${rcon_port}"
|
|
updated_rcon_port=1
|
|
elif [[ "${line}" == "RconPassword="* ]] && [ "${updated_rcon_pass}" -eq 0 ]; then
|
|
echo "RconPassword=${rcon_pass}"
|
|
updated_rcon_pass=1
|
|
elif [[ "${line}" == *"BEGIN PRIMARY CONFIG"* ]]; then
|
|
loading_primary_config=1
|
|
elif [[ "${line}" == *"END PRIMARY CONFIG"* ]]; then
|
|
loading_primary_config=0
|
|
echo "${primary_config_admins_mods}"
|
|
loaded_primary_config=1
|
|
elif [ "${loading_primary_config}" -eq 0 ]; then
|
|
echo "${line}"
|
|
fi
|
|
done <"${game_primary}" >"serv.temp"
|
|
|
|
if [ "${loaded_primary_config}" -eq 0 ]; then
|
|
log "info" "Primary config not injected, loading it now..."
|
|
echo "${primary_config_admins_mods}" >>"serv.temp"
|
|
log "info" "Successfully injected primary config"
|
|
fi
|
|
|
|
mv "serv.temp" "${game_primary}"
|
|
cat "${game_primary}" >"${server_config}"
|
|
|
|
log "info" "Finished updating Game-Primary.ini ($(important "${game_primary}"))"
|
|
|
|
log "info" "Ports:
|
|
$(important " Game Port: ${game_port}")
|
|
$(important " Query Port: ${query_port}")
|
|
$(important " Beacon Port: ${beacon_port}")
|
|
$(important " RCON Port: ${rcon_port}")"
|
|
log "info" "Startup Arguments:
|
|
$(important " -Port=${game_port}")
|
|
$(important " -QueryPort=${query_port}")
|
|
$(important " -BeaconPort=${beacon_port}")
|
|
$(important " -LOG")
|
|
$(important " -USEALLAVAILABLE")"
|
|
|
|
tmux new-session -d -s "Mordhau-Server-${server_id}" \
|
|
${BASE_DIR}/Server-"${server_id}"/MordhauServer.sh \
|
|
-Port="${game_port}" \
|
|
-QueryPort="${query_port}" \
|
|
-BeaconPort="${beacon_port}" \
|
|
-LOG \
|
|
-USEALLAVAILABLE &&
|
|
log "info" "Successfully started Mordhau-Server-${server_id}"
|
|
|
|
}
|
|
|
|
update() {
|
|
local server_id
|
|
local redownload_mods
|
|
|
|
server_id=""
|
|
redownload_mods=0
|
|
|
|
while :; do
|
|
case ${1} in
|
|
-h | -\? | --help)
|
|
printf "Usage: %s\n" \
|
|
"update --server <server id: int> | kill -s <server id: int>
|
|
--server <server id: int> | -s <server id: int>
|
|
Starts the given server id
|
|
|
|
Example:
|
|
--server 3
|
|
--redownload-mods | -r
|
|
Redownloads all mods by clearing the .modio folder"
|
|
exit
|
|
;;
|
|
--) # End of all options.
|
|
break
|
|
;;
|
|
--server | -s)
|
|
shift
|
|
server_id="${1}"
|
|
[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
|
|
;;
|
|
-?*)
|
|
printf 'Unknown option: %s\n' "$1" >&2
|
|
;;
|
|
*) # Default case: No more options, so break out of the loop.
|
|
break ;;
|
|
esac
|
|
shift
|
|
done
|
|
|
|
[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
|
|
|
|
kill_server -s "${server_id}" >/dev/null 2>&1
|
|
|
|
local server_directory
|
|
local server_config
|
|
server_directory="${BASE_DIR}/Server-${server_id}"
|
|
server_config="${server_directory}/Mordhau/Saved/Config/LinuxServer/Game.ini"
|
|
|
|
[[ ! -d "${server_directory}" ]] &&
|
|
log "error" "No server directory found for ${server_id}, checked at ${server_directory}" &&
|
|
exit 1
|
|
|
|
if [ "${redownload_mods}" == "1" ]; then
|
|
rm -rf "${server_directory}/Mordhau/Content/.modio"
|
|
log "info" ".modio cleared, start Server-${server_id} to download mods"
|
|
fi
|
|
|
|
log "info" "Verifying and updating server"
|
|
steamcmd +login anonymous +force_install_dir "${server_directory}" +app_update 629800 validate +quit
|
|
run_and_stop "${server_id}"
|
|
log "info" "Successfully verified and updated $(important "Server-${server_id}")"
|
|
|
|
}
|
|
|
|
install() {
|
|
|
|
local server_id
|
|
server_id=""
|
|
|
|
while :; do
|
|
case ${1} in
|
|
-h | -\? | --help)
|
|
printf "Usage: %s\n" \
|
|
"install --server <server id: int> | install -s <server id: int>
|
|
--server <server id: int> | -s <server id: int>
|
|
Installs the server to the given id if it doesn't exist
|
|
|
|
Example:
|
|
--server 3"
|
|
exit
|
|
;;
|
|
--) # End of all options.
|
|
break
|
|
;;
|
|
--server | -s)
|
|
shift
|
|
server_id="${1}"
|
|
[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
|
|
;;
|
|
-?*)
|
|
printf 'Unknown option: %s\n' "$1" >&2
|
|
;;
|
|
*) # Default case: No more options, so break out of the loop.
|
|
break ;;
|
|
esac
|
|
shift
|
|
done
|
|
|
|
[[ -z "${server_id}" ]] && log "error" "No server id passed" && exit 1
|
|
|
|
local prefix
|
|
|
|
prefix="Mordhau"
|
|
|
|
local server_directory
|
|
local server_config
|
|
server_directory="${BASE_DIR}/Server-${server_id}"
|
|
server_config="${server_directory}/Mordhau/Saved/Config/LinuxServer/Game.ini"
|
|
|
|
[[ -d "${server_directory}" ]] &&
|
|
log "error" "A server already exists at ${server_directory}, delete it and try again" &&
|
|
exit 1
|
|
|
|
kill_server -s "${server_id}" >/dev/null 2>&1
|
|
mkdir -p "${server_directory}" && log "info" "Created server directory ${server_directory}"
|
|
|
|
steamcmd +login anonymous +force_install_dir "${server_directory}" +app_update 629800 validate +quit
|
|
log "info" "Successfully installed Server-${server_id}"
|
|
|
|
log "info" "Starting server to install default configuration files, please wait..."
|
|
|
|
run_and_stop "${server_id}"
|
|
|
|
cat "${server_config}" > "${server_directory}/Mordhau/Saved/Config/LinuxServer/Game-Primary.ini" \
|
|
&& log "info" "Created the Game-Primary.ini file"
|
|
|
|
log "info" "Finished setting up Server-${server_id}"
|
|
|
|
}
|
|
|
|
usage() {
|
|
# Print out usage instructions for the local script
|
|
#
|
|
# Arguments:
|
|
# None
|
|
#
|
|
# Usage:
|
|
# usage
|
|
#
|
|
# POSIX Compliant:
|
|
# Yes
|
|
#
|
|
printf "Usage: %s\n" \
|
|
"$(basename ${0}) -h
|
|
start
|
|
Exposes options to start Mordhau Servers, pass -h to it for details
|
|
kill
|
|
Exposes options to kill Mordhau Servers, pass -h to it for details
|
|
install
|
|
Exposes options to install Mordhau Servers, pass -h to it for details
|
|
update
|
|
Exposes options to update Mordhau Servers, pass -h to it for details
|
|
configure
|
|
Exposes options to configure Mordhau Servers, pass -h to it for details"
|
|
}
|
|
|
|
parse_args() {
|
|
# Parse input arguments
|
|
#
|
|
# Arguments:
|
|
# Consult the `usage` function
|
|
#
|
|
# Usage:
|
|
# parse_args "$@"
|
|
# - All arguments should be ingested by parse_args first for variable setting
|
|
#
|
|
# POSIX Compliant:
|
|
# Yes
|
|
#
|
|
|
|
while :; do
|
|
case ${1} in
|
|
-h | -\? | --help)
|
|
usage # Display a usage synopsis.
|
|
exit
|
|
;;
|
|
--) # End of all options.
|
|
break
|
|
;;
|
|
start | s)
|
|
shift
|
|
start "$@"
|
|
break
|
|
;;
|
|
kill | k)
|
|
shift
|
|
kill_server "$@"
|
|
break
|
|
;;
|
|
install | i)
|
|
shift
|
|
install "$@"
|
|
break
|
|
;;
|
|
update | u)
|
|
shift
|
|
update "$@"
|
|
break
|
|
;;
|
|
configure | c)
|
|
shift
|
|
configure "$@"
|
|
break
|
|
;;
|
|
-?*)
|
|
printf 'Unknown option: %s\n' "$1" >&2
|
|
usage
|
|
exit 1
|
|
;;
|
|
*) # Default case: No more options, so break out of the loop.
|
|
break ;;
|
|
esac
|
|
shift
|
|
done
|
|
}
|
|
|
|
parse_args "$@"
|