Bash_Scripts/CentOS/Arma
2021-07-30 14:27:08 -05:00
..
Mods Arma Script 1.0 :letsgo: -- README docs 2021-07-30 14:27:08 -05:00
Arma-Connect-Server.bash Arma Script 1.0 :letsgo: -- README docs 2021-07-30 14:27:08 -05:00
Arma-Open-Ports.bash Arma Script 1.0 :letsgo: -- README docs 2021-07-30 14:27:08 -05:00
Arma-Start-Server.bash Arma Script 1.0 :letsgo: -- README docs 2021-07-30 14:27:08 -05:00
README.md Arma Script 1.0 :letsgo: -- README docs 2021-07-30 14:27:08 -05:00

Arma Scripts Documentation

All script usages can be found by passing the "-h" flag unless explicity stated otherwise, for example: Arma-Start-Server -h

Arma-Install-Mod

Used to install mods to an Arma 3 Server

  • Usage:
    • Arma-Install-Mod -u <steam username> -s <server id> -w <workshop id>
    • Example:
      • Arma-Install-Mod -u treatybreaker -s 0 -w 463939057 -m ace3
        • This would install the ace3 mod to the server named "Arma-Server-0"
    • Flags
      • -u | --user
        • The steam user that is used to login and download mods from the steam workshop
      • -s | --server
        • The server number corresponding to the server in ~/Arma/ where the server number is the last character in the server name
          • E.g. The server is named: "Server-0" then the server number would be "0"
      • -w | --workshop-id

Arma-Parse-Modlist

In the Arma 3 launcher it is possible to export a selected modlist as a html file. The exported modlist can be used with Arma-Parse-Modlist to automatically install all mods from a given modlist -- significantly faster than using Arma-Install-Mod on files one at a time.

A modlist can be exported to the server via scp like so:

scp Arma-Modlist.html user@host:~/ -- this will send the modlist to the home directory of the given user

  • Usage
    • Arma-Parse-Modlist <path/to/modlist> <steam username> <server number>
    • Example:
      • Arma-Parse-Modlist ~/Arma-Modlist.html treatybreaker 0
        • This would install all mods in the given modlist to "Arma-Server-0"
    • Positional Arguments
      • <path/to/modlist>
        • The absolute path to a given modlist, using relative paths may work, but is not supported nor recommended
      • <steam username>
        • The steam user that is used to login and download mods from the steam workshop
      • <server number>
        • The server number corresponding to the server in ~/Arma/ where the server number is the last character in the server name
          • E.g. The server is named: "Server-0" then the server number would be "0"

Arma-Start-Server