refactor(hypr): improve appearance of gromit workspace
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workspace = special:gromit,gapsin:0,gapsout:0,decorate:false,border:false,on-created-empty:gromit-mpx -a
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windowrulev2 = noblur,class:^(Gromit-mpx)$
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windowrulev2 = opacity 1 override, 1 override,class:^(Gromit-mpx)$
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windowrulev2 = suppressevent fullscreen maximize,class:^(Gromit-mpx)$
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windowrulev2 = noshadow,class:^(Gromit-mpx)$
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windowrulev2 = suppressevent fullscreen,class:^(Gromit-mpx)$
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windowrulev2 = noanim,class:^(Gromit-mpx)$
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windowrulev2 = nodim,class:^(Gromit-mpx)$
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windowrulev2 = size 100% 100%,class:^(Gromit-mpx)$
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# Gromit Bindings
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