refactor(hypr): more rounding, less shadows
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@ -1,5 +1,5 @@
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decoration {
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rounding = 5
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rounding = 10
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blur {
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enabled = true
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@ -10,8 +10,8 @@ decoration {
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drop_shadow = true
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shadow_ignore_window = true
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shadow_range = 45
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shadow_render_power = 6
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shadow_range = 4
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shadow_render_power = 2
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dim_special = 0.05
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}
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