refactor(nvim): properly set up nvim-notify w/ noice
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@ -1,34 +1,34 @@
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require('notify').setup({
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-- Animation style (see below for details)
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stages = 'fade_in_slide_out',
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require("notify").setup({
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-- Animation style (see below for details)
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stages = "fade_in_slide_out",
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-- Function called when a new window is opened, use for changing win settings/config
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on_open = nil,
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-- Function called when a new window is opened, use for changing win settings/config
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on_open = nil,
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-- Function called when a window is closed
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on_close = nil,
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-- Function called when a window is closed
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on_close = nil,
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-- Render function for notifications. See notify-render()
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render = 'default',
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-- Render function for notifications. See notify-render()
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render = "default",
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-- Default timeout for notifications
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timeout = 5000,
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-- Default timeout for notifications
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timeout = 5000,
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-- For stages that change opacity this is treated as the highlight behind the window
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-- Set this to either a highlight group, an RGB hex value e.g. "#000000" or a function returning an RGB code for dynamic values
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background_colour = '#000000',
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-- For stages that change opacity this is treated as the highlight behind the window
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-- Set this to either a highlight group, an RGB hex value e.g. "#000000" or a function returning an RGB code for dynamic values
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background_colour = "#000000",
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-- Minimum width for notification windows
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minimum_width = 50,
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-- Minimum width for notification windows
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minimum_width = 50,
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-- Icons for the different levels
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icons = {
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ERROR = '',
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WARN = '',
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INFO = '',
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DEBUG = '',
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TRACE = '✎',
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},
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-- Icons for the different levels
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icons = {
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ERROR = "",
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WARN = "",
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INFO = "",
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DEBUG = "",
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TRACE = "✎",
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},
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})
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vim.notify = require('notify')
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-- vim.notify = require('notify')
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