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https://github.com/AsgardEternal/squad-js-map-vote.git
synced 2025-01-23 20:43:52 -06:00
fix stackoverflow
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97d813e54e
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@ -464,7 +464,7 @@ export default class MapVote extends DiscordBasePlugin {
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}
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//TODO: right now if version is set to "Any" no caf layers will be selected
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populateNominations(steamid = null, cmdLayers = [], bypassRaasFilter = false) //gets nomination strings from layer options
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populateNominations(steamid = null, cmdLayers = [], bypassRaasFilter = false, tries = 10) //gets nomination strings from layer options
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{
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this.options.gamemodeWhitelist.forEach((e, k, a) => a[ k ] = e.toUpperCase());
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// this.nominations.push(builtLayerString);
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@ -491,7 +491,7 @@ export default class MapVote extends DiscordBasePlugin {
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const maxOptions = this.options.showRerollOption ? 5 : 6;
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if (!cmdLayers || cmdLayers.length == 0) {
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const recentlyPlayedMaps = this.objArrToValArr(this.server.layerHistory.slice(0, this.options.numberRecentMapsToExlude), "layer", "map", "name");
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this.verbose(1, "Recently played maps: " + recentlyPlayedMaps.join(', '))
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this.verbose(1, "Recently played maps: " + recentlyPlayedMaps.map((l)=>l.map.name).join(', '))
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const all_layers = sanitizedLayers.filter((l) =>
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this.options.gamemodeWhitelist.includes(l.gamemode.toUpperCase()) &&
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