fix: vote end warns

This commit is contained in:
Davide Fantino 2023-01-30 18:34:11 +01:00
parent 7843bf50b8
commit b62be4d978

View File

@ -372,7 +372,7 @@ export default class MapVote extends DiscordBasePlugin {
await this.warn(steamID, "There is no vote running right now"); await this.warn(steamID, "There is no vote running right now");
return; return;
} }
this.directMsgNominations(steamID); await this.directMsgNominations(steamID);
return; return;
case "start": //starts the vote again if it was canceled case "start": //starts the vote again if it was canceled
if (!isAdmin) return; if (!isAdmin) return;
@ -405,8 +405,7 @@ export default class MapVote extends DiscordBasePlugin {
await this.warn(steamID, "There is no vote running right now"); await this.warn(steamID, "There is no vote running right now");
return; return;
} }
this.endVotingGently(); this.endVotingGently(steamID);
await this.warn(steamID, "Ending current vote");
return; return;
case "cancelauto": //cancels the current vote and wont set next map to current winnner case "cancelauto": //cancels the current vote and wont set next map to current winnner
if (!isAdmin) return; if (!isAdmin) return;
@ -670,55 +669,64 @@ export default class MapVote extends DiscordBasePlugin {
this.broadcastIntervalTask = setInterval(this.broadcastNominations, toMils(this.options.voteBroadcastInterval)); this.broadcastIntervalTask = setInterval(this.broadcastNominations, toMils(this.options.voteBroadcastInterval));
} }
async endVotingGently() { async endVotingGently(steamID = null) {
this.endVoting(); this.endVoting();
if (steamID) await this.warn(steamID, "Voting terminated!");
const winnerLayer = Layers.layers.find((l) => l.layerid == this.updateNextMap()); const winnerLayer = Layers.layers.find((l) => l.layerid == this.updateNextMap());
const fancyWinner = this.formatFancyLayer(winnerLayer); const fancyWinner = this.formatFancyLayer(winnerLayer);
if (this.showWinnerBroadcastMessage) await this.broadcast(this.options.voteWinnerBroadcastMessage + fancyWinner);
if (!this.options.logToDiscord) return console.log("winning layer", winnerLayer, fancyWinner)
return await this.sendDiscordMessage({
embed: { if (this.showWinnerBroadcastMessage) this.broadcast(this.options.voteWinnerBroadcastMessage + fancyWinner);
title: `Vote winner: ${fancyWinner}`,
color: 16761867, if (this.options.logToDiscord) {
fields: [ await this.sendDiscordMessage({
{ embed: {
name: 'Map', title: `Vote winner: ${fancyWinner}`,
value: winnerLayer.map.name, color: 16761867,
inline: true fields: [
{
name: 'Map',
value: winnerLayer.map.name,
inline: true
},
{
name: 'Gamemode',
value: winnerLayer.gamemode,
inline: true
},
{
name: 'Version',
value: winnerLayer.version,
inline: true
},
{
name: 'LayerID',
value: winnerLayer.layerid,
inline: false
},
{
name: 'Team 1',
value: winnerLayer.teams[ 0 ].faction,
inline: true
},
{
name: 'Team 2',
value: winnerLayer.teams[ 1 ].faction,
inline: true
},
],
image: {
url: `https://squad-data.nyc3.cdn.digitaloceanspaces.com/main/${winnerLayer.layerid}.jpg`
}, },
{
name: 'Gamemode',
value: winnerLayer.gamemode,
inline: true
},
{
name: 'Version',
value: winnerLayer.version,
inline: true
},
{
name: 'LayerID',
value: winnerLayer.layerid,
inline: false
},
{
name: 'Team 1',
value: winnerLayer.teams[ 0 ].faction,
inline: true
},
{
name: 'Team 2',
value: winnerLayer.teams[ 1 ].faction,
inline: true
},
],
image: {
url: `https://squad-data.nyc3.cdn.digitaloceanspaces.com/main/${winnerLayer.layerid}.jpg`
}, },
}, timestamp: (new Date()).toISOString()
timestamp: (new Date()).toISOString() });
}); }
return true;
} }
endVoting() { endVoting() {
@ -823,7 +831,7 @@ export default class MapVote extends DiscordBasePlugin {
// if (tanks > 0) assets.push('Tanks'); // if (tanks > 0) assets.push('Tanks');
// const vehiclesString = ' ' + assets.join('-'); // const vehiclesString = ' ' + assets.join('-');
// await this.msgDirect(steamID, formatChoice(choice, this.nominations[ choice ], this.tallies[ choice ])); // await this.msgDirect(steamID, formatChoice(choice, this.nominations[ choice ], this.tallies[ choice ]));
strMsg += (steamID, formatChoice(choice, this.nominations[ choice ], this.tallies[ choice ])) + `H:${helis}-T:${tanks}` + "\n"; strMsg += (steamID, formatChoice(choice, this.nominations[ choice ], this.tallies[ choice ])) + "\n";
} }
strMsg.trim(); strMsg.trim();
if (steamID) this.warn(steamID, strMsg) if (steamID) this.warn(steamID, strMsg)