From c14cb3b585c07727e56049d30504504f437538ec Mon Sep 17 00:00:00 2001 From: Davide Fantino <80767709+fantinodavide@users.noreply.github.com> Date: Tue, 31 Jan 2023 00:57:56 +0100 Subject: [PATCH] fix: format choices not showing vote count --- mapvote.js | 36 ++++++++++++++++++++++-------------- 1 file changed, 22 insertions(+), 14 deletions(-) diff --git a/mapvote.js b/mapvote.js index 3ad6a33..12e87fd 100644 --- a/mapvote.js +++ b/mapvote.js @@ -207,9 +207,10 @@ export default class MapVote extends DiscordBasePlugin { this.setSeedingMode = this.setSeedingMode.bind(this); this.logVoteToDiscord = this.logVoteToDiscord.bind(this); this.timeframeOptionOverrider = this.timeframeOptionOverrider.bind(this); - this.savePersistentData = this.savePersistentData.bind(this) - this.restorePersistentData = this.restorePersistentData.bind(this) - this.endVotingGently = this.endVotingGently.bind(this) + this.savePersistentData = this.savePersistentData.bind(this); + this.restorePersistentData = this.restorePersistentData.bind(this); + this.endVotingGently = this.endVotingGently.bind(this); + this.formatChoice = this.formatChoice.bind(this); this.broadcast = async (msg) => { await this.server.rcon.broadcast(msg); }; this.warn = async (steamid, msg) => { await this.server.rcon.warn(steamid, msg); }; @@ -419,6 +420,7 @@ export default class MapVote extends DiscordBasePlugin { await this.warn(steamID, "Ending current vote"); return; case "broadcast": + if (!isAdmin) return; if (!this.votingEnabled) { await this.warn(steamID, "There is no vote running right now"); return; @@ -587,7 +589,7 @@ export default class MapVote extends DiscordBasePlugin { && (l.gamemode.toLowerCase().startsWith(cls[ 1 ]) || (!cls[ 1 ] && this.options.gamemodeWhitelist.includes(l.gamemode.toUpperCase()))) && (!cls[ 2 ] || l.version.toLowerCase().startsWith("v" + cls[ 2 ].replace(/v/gi, ''))) && !(this.options.factionsBlacklist.find((f) => [ getTranslation(l.teams[ 0 ]), getTranslation(l.teams[ 1 ]) ].includes(f))) - && (cls[ 3 ] || !( + && (!cls[ 3 ] || !( this.options.layerLevelBlacklist.find((fl) => this.getLayersFromStringId(fl).map((e) => e.layerid).includes(l.layerid)) || this.options.factionsBlacklist.find((f) => [ getTranslation(l.teams[ 0 ]), getTranslation(l.teams[ 1 ]) ].includes(f)) )) @@ -671,7 +673,7 @@ export default class MapVote extends DiscordBasePlugin { async endVotingGently(steamID = null) { this.endVoting(); - + if (steamID) await this.warn(steamID, "Voting terminated!"); const winnerLayer = Layers.layers.find((l) => l.layerid == this.updateNextMap()); @@ -754,6 +756,7 @@ export default class MapVote extends DiscordBasePlugin { async broadcastNominations() { if (this.nominations.length > 0 && this.votingEnabled) { await this.broadcast(this.options.voteBroadcastMessage); + let allNominationStrings = [] let nominationStrings = []; for (let choice = 1; choice < this.nominations.length; choice++) { @@ -766,18 +769,22 @@ export default class MapVote extends DiscordBasePlugin { if (helis > 0) assets.push('Helis'); if (tanks > 0) assets.push('Tanks'); const vehiclesString = this.options.includeMainAssetsInBroadcast ? ' ' + assets.join('-') : ''; - nominationStrings.push(formatChoice(choice, vLayer.map.name + ' ' + vLayer.gamemode + ' ' + this.factionStrings[ choice ] + vehiclesString, this.tallies[ choice ], (this.options.hideVotesCount || this.firstBroadcast))); + + const formattedChoide = this.formatChoice(choice, vLayer.map.name + ' ' + vLayer.gamemode + ' ' + this.factionStrings[ choice ] + vehiclesString, this.tallies[ choice ], (this.options.hideVotesCount || this.firstBroadcast)) + nominationStrings.push(formattedChoide); + allNominationStrings.push(formattedChoide); + if (nominationStrings.length == 3) { await this.broadcast(nominationStrings.join("\n")); nominationStrings = []; } } - if (this.nominations[ 0 ]) nominationStrings.push(formatChoice(0, this.nominations[ 0 ], this.tallies[ 0 ], (this.options.hideVotesCount || this.firstBroadcast))) + if (this.nominations[ 0 ]) nominationStrings.push(this.formatChoice(0, this.nominations[ 0 ], this.tallies[ 0 ], (this.options.hideVotesCount || this.firstBroadcast))) await this.broadcast(nominationStrings.join("\n")); if (this.firstBroadcast) - await this.logVoteToDiscord(nominationStrings.join("\n")) + await this.logVoteToDiscord(allNominationStrings.join("\n")) this.firstBroadcast = false; } //const winners = this.currentWinners; @@ -831,7 +838,7 @@ export default class MapVote extends DiscordBasePlugin { // if (tanks > 0) assets.push('Tanks'); // const vehiclesString = ' ' + assets.join('-'); // await this.msgDirect(steamID, formatChoice(choice, this.nominations[ choice ], this.tallies[ choice ])); - strMsg += (steamID, formatChoice(choice, this.nominations[ choice ], this.tallies[ choice ])) + "\n"; + strMsg += (steamID, this.formatChoice(choice, this.nominations[ choice ], this.tallies[ choice ])) + "\n"; } strMsg.trim(); if (steamID) this.warn(steamID, strMsg) @@ -991,17 +998,18 @@ export default class MapVote extends DiscordBasePlugin { this.verbose(1, 'Layer list updated'); } + + + formatChoice(choiceIndex, mapString, currentVotes, hideVoteCount) { + return `${choiceIndex}➤ ${mapString} ` + (!hideVoteCount ? `(${currentVotes})` : ""); + // return `${choiceIndex + 1}❱ ${mapString} (${currentVotes} votes)` + } } function randomElement(array) { return array[ Math.floor(Math.random() * array.length) ]; } -function formatChoice(choiceIndex, mapString, currentVotes, firstBroadcast) { - return `${choiceIndex}➤ ${mapString} ` + (!firstBroadcast ? `(${currentVotes})` : ""); - // return `${choiceIndex + 1}❱ ${mapString} (${currentVotes} votes)` -} - function toMils(min) { return min * 60 * 1000; }